Saturday, 4 February 2012

WIP: Snowy Shader

Redid the shader again because houdini crashed the other time.


Past Renders:



















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Noise: Pattern for the snow (Done)
Base color:  Grey (Done)
Secondary Color: White (Done)

Note to self:

Fit: can be used to control the amount of white or brown
Adjustment  Bias: Smooth with Cardinal Spine gives detail to the terrain

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