Height map for the mountain Notice the gradient of black and white, acts like a bump map. One have to make sure that the resolution of the height map is correct. |
Using an image to extrude the grid |
Using aanoise and veins to give the mountain look.
X and Y axis, to drive the moution |
Followed online tutorial (21 min) Links: http://www.youtube.com/watch?v=ua0pEHzSuYo http://www.youtube.com/watch?v=E0FFEvzIPMg http://www.youtube.com/watch?v=mFTAAC1HCck&feature=related |
Research on Shader!!
Source:
http://blenderartists.org/forum/showthread.php?230606-Mountain-landscape
A blender Artist did a snow mountain below:
1337 shader. T.T |
Very interesting, a litttttttttlllllllleeee like houdini, more like apple shake tho. He mixed two colors, using a ramp for the different tints of brown i suppose. |
Impressive (: |
What i need:
Noise: Pattern for the snow
Base color: Grey
Secondary Color: White
Ramp to adjust the color from one color to another (maybe)
Plan:
Mix two color together.
Noise to drive the pattern
Ramp to control the range of color
Displacement
Dump
Time check: 2.58am T.T
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